10 Best MTG Mana Doublers [Helpful Guide]


1. Heartbeat of Spring

An archetypal mana doubler, Heartbeat of Spring lets each player get twice as much value from their lands.

Whenever players tap a land for mana, they add one extra mana of any type that the land could’ve produced.

Now, Heartbeat of Spring might look like a double-edged sword since your opponent benefits too.

However, you’re the one who builds the deck with the mana doubler in it, so, unlike your opponent, you can always benefit more than they can from it.

Heartbeat of Spring made for an incredibly dominant deck during 2005-06 Standard, racking up a total of five Pro Tour top 8 appearances.

The deck used Heartbeat of Spring’s mana doubling abilities to cast the powerful Myojin cards and disrupt the board. Other decks used Heartbeat of Spring to fuel Brainfreeze combos.

2. Vorinclex, Voice of Hunger

One of the best eight-drops ever printed, Vorinclex, Voice of Hunger, is a 7/6 behemoth with trample.

Not only that, but it also doubles your mana. Those abilities alone would make Vorinclex an incredibly menacing card.

But that’s not all. As well as making all your lands tap for two mana, Vorinclex halves your opponent’s mana. Whenever they tap a land for mana, that land doesn’t untap during their next untap step. That’s brutal.

Vorinclex shines best in Commander, where it is used in over 11000 decks, 3% of all entries on EDHREC.

Although being the actual Commander isn’t its forte due to the enormous target it puts on your back, Vorinclex is still the 876th most popular Commander too.

3. High Tide

High Tide isn’t your typical mana doubler. Firstly, it’s an instant. And, second, it only costs one blue mana and only lasts for a single turn.

These traits have also made it one of the most potent mana doublers.

When you cast High Tide, all Islands tap for one extra blue mana for the rest of the turn. Now, this might not sound too impressive on its own until you remember cards like Great Whale, Time Spiral, and Palinchron.

They all untap lands when they enter the battlefield. Combined with those cards, High Tide could quickly generate absurd amounts of mana.

You can see evidence of High Tide’s remarkable strength in its two Pro Tour top 8 appearances. Further proof is that Pauper bans the card and it never saw a Modern or Standard reprint due to its power level.

4. Nirkana Revenant

Nirkana Revenant is a mana doubler for Swamps. When it’s out in play, all of your Swamps tap for two black mana.

Not only that, but Nirkana Revenant, like all Shade creatures, also lets you spend black mana to pump its stats.

This combination of abilities makes Nirkana Revenant far more than only a mana doubler. It’s also a win condition. Unless your opponent can block its attacks, you can easily hit them for 16 damage in a single turn!

No wonder that Nirkana Revenant saw use in the winning deck of Pro Tour San Juan 2010! Commander players have also used it in over 8200 decks on EDHREC.

5. High Tide

Gauntlet of Power is a mana doubler that lets you choose the mana you need the most.

When it enters the battlefield, you choose a color. As well as making basic lands tap for additional mana of that color, Gauntlet of Power also gives creatures of the chosen color +1/+1.

Few other mana doublers have this level of versatility. Although Gauntlet of Power also affects your opponent’s lands and creatures, this usually isn’t a huge drawback. Pick a color your opponents aren’t playing if you’re playing a multicolor deck.

Gauntlet of Power’s, well, power is attested to in use in over 8700 Commander decks. Not only that, but the winning deck of Pro Tour Geneva 2007 also used the card.

6. Overabundance

With other mana doublers, you typically need a separate win condition. This trend isn’t the case with Overabundance.

See, in addition to letting lands tap for two mana each, Overabundance also pings a player for one damager whenever they tap a land.

Overabundance doesn’t only double mana. It also forces every player to strategize differently. Lands aren’t just mana sources now, but they’re risks. Overabundance is an excellent way to punish players for ramping too much, especially if you have nonland mana sources.

Because of its unique ability, it’s no surprise that professional players tried to include this card in their decks. And, indeed, they did.

Overabundance saw three top 8s at Pro Tour Tokyo 2001. After all, it is a Manabarbs attached to a Heartbeat of Spring.

7. Mirari’s Wake

Whenever you tap a land for mana, you add another mana of any type that land produced. That’s what Mirari’s Wake does, but that’s not all it does either.

In addition to doubling your mana, Mirari’s Wake gives your creatures +1/+1. Together, these abilities make Mirari’s Wake one of the most dominant enchantments of all time and a must-have if you’re playing a Selesnya deck.

Few cards have a Commander prestige like Mirari’s Wake. One of the most believed cards on EDHREC, over 32000 decks use this card.

That’s 18% of all decks registered! And that’s not even counting professional usage of Mirari’s Wake. Four of the top 8 decks at Worlds 2003 (Berlin) used this card, including the first and second-place entries.

8. Extraplanar Lens

Extraplanar Lens doubles your mana in a pretty unique way, using imprint.

When it enters the battlefield, exile a land you control. Then, whenever a player taps a land with the same name as the exiled land, they add one extra mana.

What’s so great about Extraplanar Lens is its low casting cost, at only three mana. That and if you exile the suitable basic land, you can lock your opponent out of getting any of their mana doubled. Sure, this costs a land of your own, but it pays for itself immediately.

This artifact mana doubler quickly became a favorite of Commander players ever since its release in Mirrodin. According to EDHREC, players use it in over 11000 decks, often alongside other mana doublers for an instant-win combo.

9. Doubling Cube

Easily one of the most uniquely designed mana doublers, Doubling Cube doesn’t let your lands tap for an additional mana. Instead, activating its ability doubles all the mana already in your mana pool. And, since it’s an artifact, you can do this every turn.

This ability can get out of hand at incredible speed, as long as you have seven or more mana in your pool, as Doubling Cube costs three mana to activate. But if you do, it’s a sure-fire way to pay for that Emrakul or Fireball that’ll win you the game on the spot.

Doubling Cube shines, though, when you have a way to untap it. Then, it’s a genuinely potent card. Doubling your mana once is powerful. However, doing it twice is broken.

10. Nissa, Who Shakes the World

The first planeswalker mana doubler, Nissa, Who Shakes the World, did not disappoint.

Her first ability, which always applies, gives you extra green mana whenever you tap a Forest for mana. And that’s without even touching loyalty abilities.

Nissa’s first ability, her +1, turns your lands into 3/3 Elemental creatures with haste and vigilance. Her ultimate, a -8, give all your lands indestructible via an emblem. Then it lets you put any number of Forests directly from your library onto the battlefield.

Nissa has been a phenomenal card ever since she was released, taking six of the top 8 spots of the Zendikar Rising Championship. She also saw use in the decks that won PT Brussels 2020 and the 2020 Mythic Invitational.

Nicholas Lloyd

Hi, I'm Nick, a professional writer living in Japan, and have been a part of the Trading Card Game community for over 20 years. I share tips, answer questions, and anything else I can do to help more people enjoy this wonderful cardboard hobby.

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