12 Best COLORLESS Creatures MTG [Pros, Cons, Formats]


One of the things that make Magic The Gathering such a fantastic game to play is the sheer diversity of personality displayed through its color wheel system which you have to navigate when building your Magic deck.

But sometimes you’re just not in the mood to choose and instead of picking sides, sleeving up a deck of colorless cards is uniquely satisfying. If you are interested in playing a deck with colorless creatures, below I have put together a list of some of the best colorless creatures you can play in MTG.

Best Colorless Creatures


1. Platinum Angel

Recommended Formats:Commander, Modern

Pros

Cons

Powerful abilityCost 7 mana
Evasive threat

Have you ever just wanted to say that you’re not losing the game? Well, Platinum Angel can do just that.

The 7 mana artifact creature has flying and a passive ability that makes it so that you can’t lose the game while your opponent can’t win the game.

This card was featured in several pro tournaments back in 2003/2004, and it was even part of a winning deck for obvious reasons – if your opponent can’t win, then you can buy yourself time to get back into an ideal position in the game.

The only downside to Platinum Angel is that the creature needs a way to be protected, whether you’ve got counterspells or enchantments that can keep it on the battlefield.

2. Kozilek, Butcher of Truth

Recommended Formats:Commander, Modern, Legacy

Pros

Cons

Card advantageCost 10 mana
Annihilator abilityDisrupts graveyard synergies

When it comes to artifact creatures, the Eldrazi creature type is generally considered the strongest among them all.

Kozilek, Butcher of Truth is a great example of why the creatures can be so punishing.

Anytime Kozilek attacks, the defending player has to sacrifice 4 permanents, which can be literally any card on the field they control, including lands. As if that’s not enough, when Kozilek enters the battlefield, you get to draw four cards.

This is game-changing, and in longer formats, his 10 mana cost is easily accomplished.

3. Metalwork Colossus

Recommended Formats:Commander, Modern

Pros

Cons

Recursive threatRequires artifact synergies
Can be cheap to cast

Metalwork Colossus is a 10/10 creature with a converted mana cost of 11.

However, its passive ability lowers his mana cost by the total converted mana cost of all artifacts on the field – in a long game, this means you can even bring it out for free.

The card also has a way to be brought back from the graveyard by sacrificing two artifacts, meaning that you can pretty much keep this card in play.

There were several Colossus cards that have been released through the years and been successful, such as Blightsteel Colossus.

4. Solemn Simulacrum

Recommended Formats:Commander, Modern

Pros

Cons

Card advantageOnly a 2/2
Colorless ramp

It’s not too often that you find a card that’s not green that helps ramp up your lands, but Solemn Simulacrum does just that.

For 4 mana, you’ll be able to play an additional land, which can be pretty major in the early to mid-game.

Additionally, when Solemn Simulacrum dies, you can draw a card. That’s a lot of utility for the mana cost, and the card was pretty popular in Standard when it was legal for that reason.

In fact, it was part of several first-place decks and plenty of other pro decks.

5. Reality Smasher

Recommended Formats:Commander, Modern, Legacy

Pros

Cons

Ability: 2 for 1 opponentsRequires colorless mana
Trample and haste

The Eldrazi are known for being quite powerful creature types, especially among colorless creatures.

Reality Smasher is a clear reason why. For 5 mana, the 5/5 creature enters the battlefield with trample and haste, and it’s also got its own protection – in order to target the card, your opponent will need to also discard a card.

Reality Smasher is a pretty well-known card among Modern tournaments because of how quickly it can turn a game around.

6. Emrakul, the Aeons Torn

Recommended Formats:Legacy, Modern

Pros

Cons

Can’t be counteredCosts 15 mana
Typically wins the gameDisrupts graveyard synergies

Emrakul, the Aeons Torn is another colorless Eldrazi card that’s incredibly powerful and has a massive presence in the Modern pro scene.

While a 15 mana cost sounds crazy, it’s relatively easy to reach in a lot of decks.

The 15/15 creature immediately gives you an additional turn. It also has protection from any spell that’s not colorless. As if that’s not enough, it also can’t be countered.

If you’ve got a deck that ramps up in mana well, then this can be a devastating card to have.

7. Ulamog, the Ceaseless Hunger

Recommended Formats:Modern, Commander, Legacy, Pioneer

Pros

Cons

Ability triggers on CastCosts 10 mana
Indestructible

When talking about colorless creature cards, especially Eldrazi, Ulamog, the Ceaseless Hunger is one that changed Magic the Gathering when it was released.

It was extremely popular when it was legal in Standard, and it’s been a consistent card seen in Modern as well.

When Ulamog, the Ceaseless Hunger is played, you can exile two permanents, which is a great way to get rid of any kind of enchantments of creature cards that are causing you trouble. It’s also indestructible, and the 10/10 creature forces your opponent to mill 20 cards whenever it attacks.

This makes the card strong in mill decks since there are so many ways to increase how many cards are milled and you can quickly shred an opponent’s deck with an indestructible creature like this version of Ulamog.

8. Metalworker

Recommended Formats:Commander, Legacy

Pros

Cons

Large amounts of rampRequires a colorless deck
Only 3 manaAbility can’t be used on ETB

Cards that can ramp up your mana are always going to be strong, and Metalworker is no exception.

The 3 drop creature has a tap ability that lets you reveal artifact cards from your hand and add 2 mana for every card you reveal.

While Metalworker’s seen a bit of pro play, it can be difficult to use since you’re literally showing your opponent cards in your hand.

The element of surprise can be a pretty big part of an MTG game, and you lose out on that when you have to show your hand.

9. Spellskite

Recommended Formats:Commander, Modern, Legacy

Pros

Cons

Can pay life for the abilityNo power
Good early blocker

Spellskite is a pretty unique card as it basically provides protection to you and your other creatures for 1 mana or 2 life.

It also has a converted mana cost of only 2, making it extremely easy to play. This card sees a lot of Commander play because of this, and it was part of a winning pro tour Modern deck in the past.

The only downside of using Spellskite as a type of counter is that it takes a bit of setup – you can’t just use it immediately like many other counters.

However, its low cost and the fact that it’s also a creature, makes up for it in most cases.

10. Etched Champion

Recommended Formats:Modern, Commander

Pros

Cons

Protection from all colorsRequires artifact synergy

In many cases, a Magic game can be won by persistently lowering your opponent’s health.

Etched Champion is a great way to do that early on in a game. The 3 drop artifact creature is protected from any colored spells as long as you have three artifacts on the field, which is fairly common to have.

This makes for a pretty decent way to constantly chip at your opponent’s health, which can make or break a game.

11. Hangarback Walker

Recommended Formats:Commander, Modern

Pros

Cons

Token generatorWeak to exile effects
Mana sinkCan be a bit slow

For the cost of whatever you want, Hangarback Walker enters the field with half the cost you paid in +1/+1 counters on it.

Once the creature dies, you can put a 1/1 Thopter token on the field for each counter that was on Hangarback Walker. Additionally, the card has a tap ability that costs 1 mana to add an additional counter to it.

In many cases, artifact decks, in general, can sacrifice artifacts or have additional bonuses based on how many artifacts you have.

Hangarback Walker is a great way to create a lot of 1/1 tokens that you can sacrifice as needed.

12. Steel Overseer

Recommended Formats:Commander, Modern

Pros

Cons

Only 2 manaOnly a 1/1
Artifact LordCan be a bit slow

Steel Overseer is one of those cards that’s almost impossible to not have in a good artifact deck.

The 2 drop card has a tap ability that lets you put a +1/+1 counter on each artifact creature you control, which includes artifact tokens.

This is a very quick and easy way to ramp up your creatures, and since it’s a tap ability, it can be used at instant speed – meaning you can use this ability to take your opponent by surprise when they’re attacking.

This makes it an incredibly popular card in the pro Modern scene.

Nicholas Lloyd

Hi, I'm Nick, a professional writer living in Japan, and have been a part of the Trading Card Game community for over 20 years. I share tips, answer questions, and anything else I can do to help more people enjoy this wonderful cardboard hobby.

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